Event Timeslots (1)
House of Sovereigns
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It’s rough out there. Despite recent indie successes, it is harder than ever to get your IP funded. Publishers, investors, and platforms are shifting the burden of proof that success is possible to the developer. It seems developers need to presumptively self publish in order to build up initial momentum/hype/traction so they can demonstrate to the publishers that their game is worth publishing! On average, publishers sign below 1% of the games they are pitched. What’s a developer to do? Start the self publishing process!
This lecture will cover the current state of indie funding and publishing deals, and make the case that all studios need to start their marketing and community efforts asap. Further, that such efforts are what open the door to more funding and support options.